// about
I'm a third-year Software Engineering (Honours) student at Deakin University with a passion for building things that sit at the intersection of hardware and software — from IoT wearables to full-stack web apps.
I've led cross-functional teams, shipped real products, and written code across embedded systems, cloud infrastructure, and everything in between. I care about work that's well-crafted and purposeful.
Currently seeking part-time or internship opportunities to bring these skills into an industry setting.
// education
Deakin University
B.SoftwareEng (Honours)
Expected Jun 2027 · WAM 87.1 · GPA 3.9
// experience
03/2026 06/2026
Project Lead
RedbackOperations
Led cross-functional teams building the SmartBike VR system — integrating IoT hardware, VR gameplay, and real-time communication. Coordinated software, hardware, and game dev teams, improving sprint delivery efficiency by 60%.
11/2025 03/2026
Coding Facilitator Intern
Aubot
Designed CS curriculum for students aged 5–18 and built 9,500+ interactive coding exercises in Python, Java, and React. Conducted systematic bug verification and improved platform stability.
07/2025 10/2025
Junior Project Lead · IoT Lead
Databytes
Coordinated 5 cross-functional teams delivering IoT and software solutions. Designed and deployed sensor nodes for real-time data collection and built a central monitoring application, improving onboarding efficiency by 40%.
11/2024 02/2025
Junior Software Developer
Meta61
Collaborated with the Product Owner to deliver a Mobility as a Service app from concept to MVP. Ran agile sprint cycles, conducted user testing, and produced technical documentation for stakeholder handover.
// projects
Real-Time Health Monitoring System
Arduino Nano 33 IoT wearable with MAX30105 biometric sensor and emergency button. Multi-threaded heart rate monitoring with interrupt-driven emergency detection. Real-time data pipeline through Firebase, Node-RED, and MQTT to a Raspberry Pi monitoring station.
SmartBike VR System
Full-stack VR fitness system integrating IoT hardware (Raspberry Pi sensors) with a VR game environment and a real-time communication layer. Led a cross-functional team across software, hardware, and game development to ship a complete interactive experience.
Automatic Enclosure Humidity Maintainer
Automated IoT system regulating humidity and temperature for sensitive environments. Microcontrollers continuously monitor conditions via sensors, with relay-based control of humidifiers and fans for real-time environmental adjustment.
// skills
Languages
Web & Full-Stack
IoT & Embedded
Cloud & Databases
AI & ML
Tools & Practices